shaders = "3" shader0 = shaders/xbr-lv3-multipass/xbr-lv3-pass0.slang scale_type0 = "source" scale0 = "1.000000" shader1 = shaders/xbr-lv3-multipass/xbr-lv3-pass1.slang scale_type1 = "source" scale1 = "3.000000" shader2 = "shaders/support/b-spline.slang" filter_linear2 = false filter_linear0 = "false" filter_linear1 = "false"