// SDR Colour output spaces const mat3 k709_to_XYZ = mat3( 0.412391f, 0.357584f, 0.180481f, 0.212639f, 0.715169f, 0.072192f, 0.019331f, 0.119195f, 0.950532f); const mat3 kXYZ_to_DCIP3 = mat3 ( 2.4934969119f, -0.9313836179f, -0.4027107845f, -0.8294889696f, 1.7626640603f, 0.0236246858f, 0.0358458302f, -0.0761723893f, 0.9568845240f); float LinearTosRGB_1(const float channel) { return (channel > 0.0031308f) ? (1.055f * pow(channel, (1.0f / 2.4f) + HCRT_GAMMA_OUT)) - 0.055f : channel * 12.92f; } vec3 LinearTosRGB(const vec3 colour) { return vec3(LinearTosRGB_1(colour.r), LinearTosRGB_1(colour.g), LinearTosRGB_1(colour.b)); } float LinearTo709_1(const float channel) { return (channel >= 0.018f) ? pow(channel * 1.099f, 0.45f + HCRT_GAMMA_OUT) - 0.099f : channel * 4.5f; } vec3 LinearTo709(const vec3 colour) { return vec3(LinearTo709_1(colour.r), LinearTo709_1(colour.g), LinearTo709_1(colour.b)); } vec3 LinearToDCIP3(const vec3 colour) { return clamp(pow(colour, vec3((1.0f / 2.6f) + HCRT_GAMMA_OUT)), 0.0f, 1.0f); } vec3 GammaCorrect(const vec3 scanline_colour) { if(HCRT_HDR < 1.0f) { if(HCRT_OUTPUT_COLOUR_SPACE == 0.0f) { return LinearTo709(scanline_colour); } else if(HCRT_OUTPUT_COLOUR_SPACE == 1.0f) { return LinearTosRGB(scanline_colour); } else { const vec3 dcip3_colour = (scanline_colour * k709_to_XYZ) * kXYZ_to_DCIP3; return LinearToDCIP3(dcip3_colour); } } else { return Hdr10(scanline_colour, HCRT_PAPER_WHITE_NITS, HCRT_EXPAND_GAMUT); } }