shaders = 4 shader0 = shaders/gristleVHS/HorizontalSoften.slang scale_type0 = absolute scale_y0 = 480 scale_x0 = 333 frame_count_mod0 = 256 filter_linear0 = true shader1 = ../blurs/sunset_gaussian/sunset_horz.slang scale_type1 = absolute scale_x1 = 80 scale_y1 = 480 filter_linear1 = true shader2 = shaders/gristleVHS/VHS.slang scale_type2 = absolute scale_y2 = 480 scale_x2 = 333 frame_count_mod2 = 256 filter_linear2 = true shader3 = ../stock.slang filter_linear3 = true