shaders = 10 shader0 = shaders/guest/lut/lut.slang filter_linear0 = false scale_type0 = source scale0 = 1.0 textures = "SamplerLUT1;SamplerLUT2;SamplerLUT3" SamplerLUT1 = shaders/guest/lut/sony_trinitron1.png SamplerLUT1_linear = true SamplerLUT2 = shaders/guest/lut/sony_trinitron2.png SamplerLUT2_linear = true SamplerLUT3 = shaders/guest/lut/other1.png SamplerLUT3_linear = true shader1 = shaders/guest/color-profiles.slang filter_linear1 = true scale_type1 = source scale1 = 1.0 shader2 = shaders/guest/d65-d50.slang filter_linear2 = true scale_type2 = source scale2 = 1.0 alias2 = WhitePointPass shader3 = shaders/guest/afterglow.slang filter_linear3 = true scale_type3 = source scale3 = 1.0 alias3 = AfterglowPass shader4 = shaders/guest/avg-lum.slang filter_linear4 = true scale_type4 = source scale4 = 1.0 mipmap_input4 = true float_framebuffer4 = true alias4 = AvgLumPass shader5 = shaders/guest/linearize.slang filter_linear5 = true scale_type5 = source scale5 = 1.0 float_framebuffer5 = true alias5 = LinearizePass shader6 = shaders/guest/blur_horiz.slang filter_linear6 = true scale_type6 = source scale6 = 1.0 float_framebuffer6 = true shader7 = shaders/guest/blur_vert.slang filter_linear7 = true scale_type7 = source scale7 = 1.0 float_framebuffer7 = true alias7 = GlowPass shader8 = shaders/guest/linearize_scanlines.slang filter_linear8 = true scale_type8 = source scale8 = 1.0 float_framebuffer8 = true shader9 = shaders/guest/crt-guest-dr-venom.slang filter_linear9 = true scale_type9 = viewport scale_x9 = 1.0 scale_y9 = 1.0 parameters = "TNTC;CP;CS;WP;wp_saturation;SW;AR;PR;AG;PG;AB;PB;sat;STH;GAMMA_INPUT;TAPSH;GLOW_FALLOFF_H;TAPSV;GLOW_FALLOFF_V;TATE;IOS;OS;BLOOM;brightboost;gsl;scanline1;scanline2;beam_min;beam_max;beam_size;h_sharp;s_sharp;h_smart;csize;bsize;warpX;warpY;glow;shadowMask;masksize;vertmask;slotmask;slotwidth;double_slot;mcut;maskDark;maskLight;CGWG;GTW;gamma_out" TNTC = "0.000000" CP = "2.000000" CS = "0.000000" WP = "0.000000" wp_saturation = "1.000000" SW = "1.000000" AR = "0.020000" PR = "0.150000" AG = "0.020000" PG = "0.150000" AB = "0.020000" PB = "0.150000" sat = "0.100000" STH = "0.700000" GAMMA_INPUT = "2.400000" TAPSH = "4.000000" GLOW_FALLOFF_H = "0.170000" TAPSV = "4.000000" GLOW_FALLOFF_V = "0.170000" TATE = "0.000000" IOS = "0.000000" OS = "1.000000" BLOOM = "0.000000" brightboost = "1.500000" gsl = "1.000000" scanline1 = "12.000000" scanline2 = "8.000000" beam_min = "1.900000" beam_max = "1.599999" beam_size = "0.650000" h_sharp = "5.250000" s_sharp = "0.050000" h_smart = "0.000000" csize = "0.000000" bsize = "600.000000" warpX = "0.000000" warpY = "0.000000" glow = "0.000000" shadowMask = "5.000000" masksize = "1.000000" vertmask = "0.080000" slotmask = "0.000000" slotwidth = "2.000000" double_slot = "1.000000" mcut = "0.200000" maskDark = "0.850000" maskLight = "1.500000" CGWG = "0.000000" GTW = "1.200000" gamma_out = "2.400000"