shaders = 6 shader0 = shader-files/gb-pass0.slang filter_linear0 = false scale_type0 = viewport scale0 = 1.0 alias0 = "PASS0" shader1 = shader-files/gb-pass1.slang filter_linear1 = false scale_type1 = source scale1 = 1.0 alias1 = "PASS1" shader2 = shader-files/gb-pass2.slang filter_linear2 = false scale_type2 = source scale2 = 1.0 alias2 = "PASS2" shader3 = shader-files/gb-pass3.slang filter_linear3 = false scale_type3 = source scale3 = 1.0 alias3 = "PASS3" shader4 = shader-files/gb-pass4.slang filter_linear4 = false scale_type4 = source scale4 = 1.0 alias4 = "PASS4" shader5 = shader-files/gb-pass-5.slang filter_linear5 = true parameters = "video_scale;adjacent_texel_alpha_blending;pixel_opacity;shadow_opacity" video_scale = "5.0" textures = COLOR_PALETTE;BACKGROUND;BORDER COLOR_PALETTE = resources/dmg-palette.png COLOR_PALETTE_linear = false BACKGROUND = resources/dmg-background.png BACKGROUND_linear = true BORDER = resources/dmg-border-square-4x.png BORDER_linear = true