shaders = "2" shader0 = "../shaders/lcd-cgwg/lcd-grid.slang" filter_linear0 = "false" wrap_mode0 = "clamp_to_border" scale_type_x0 = "source" scale_x0 = "6.000000" scale_type_y0 = "source" scale_y0 = "6.000000" shader1 = "shader-files/gb-pass-5.slang" filter_linear1 = "true" wrap_mode1 = "clamp_to_border" parameters = "video_scale;GRID_STRENGTH" GRID_STRENGTH = 0.15 video_scale = "6.0" textures = "BORDER" BORDER = "resources/psp border.png" BORDER_linear = "true" BORDER_wrap_mode = "clamp_to_border" BORDER_mipmap = "true"