shaders = 3

shader0 = ../ntsc/shaders/ntsc-adaptive/ntsc-pass1.slang
scale_type0 = source
scale_x0 = 4.0
filter_linear0 = false
scale_y0 = 1.0
float_framebuffer0 = true

shader1 = ../ntsc/shaders/ntsc-adaptive/ntsc-pass2.slang
scale_type1 = source
scale_x1 = 0.5
scale_y1 = 1.0
filter_linear1 = false

shader2 = shaders/vt220/vt220.slang
mipmap_input2 = true
wrap_mode2 = mirrored_repeat