shaders = 3 shader0 = ../stock.slang alias0 = xbrz_fs_refpass shader1 = shaders/xbrz-freescale-pass0.slang filter_linear1 = false scale_type1 = source scale1 = 1.0 shader2 = shaders/xbrz-freescale-pass1.slang filter_linear2 = false scale_type2 = viewport scale2 = 1.0