shaders = "5" shader0 = shaders/xbr-lv3-multipass/xbr-lv3-pass0.slang filter_linear0 = "false" scale_type0 = "source" scale0 = "1.000000" shader1 = shaders/xbr-lv3-multipass/xbr-lv3-pass1.slang filter_linear1 = "false" scale_type1 = "source" scale1 = "3.000000" alias1 = xbr3x shader2 = shaders/xbr-lv3-multipass/xbr-lv3-pass0.slang filter_linear2 = "false" scale_type2 = "source" scale2 = "1.000000" shader3 = shaders/xbr-lv3-multipass/xbr-lv3-pass1b.slang filter_linear3 = "false" scale_type3 = "source" scale3 = "3.000000" shader4 = "shaders/support/b-spline.slang" filter_linear4 = false parameters = "XBR_BLENDING" XBR_BLENDING = "0.0"