shaders = 3 shader0 = shaders/xbr-lv3.slang filter_linear0 = false scale_type0 = "source" scale0 = "3.000000" shader1 = shaders/xbr-lv3.slang filter_linear1 = false scale_type1 = "source" scale1 = "3.000000" shader2 = "shaders/support/b-spline.slang" filter_linear2 = false parameters = "XBR_BLENDING" XBR_BLENDING = "0.0"