shaders = "3" shader0 = "../shaders/imgborder-gbp.slang" shader1 = "../../crt/shaders/tvout-tweaks.slang" shader2 = "../../misc/image-adjustment.slang" scale_type_x0 = "absolute" scale_x0 = "608" scale_type_y0 = "absolute" scale_y0 = "448" scale_type_x1 = "viewport" scale_x1 = "1.000000" scale_type_y1 = "source" scale_y1 = "1.000000" parameters = "box_scale;location;in_res_x;in_res_y;TVOUT_RESOLUTION;TVOUT_COMPOSITE_CONNECTION;TVOUT_TV_COLOR_LEVELS" box_scale = "2.000000" location = "0.500000" in_res_x = "240.000000" in_res_y = "160.000000" TVOUT_RESOLUTION = "480.000000" TVOUT_COMPOSITE_CONNECTION = "0.000000" TVOUT_TV_COLOR_LEVELS = "0.000000" textures = "BORDER" BORDER = "gameboy-player.png"