shaders = "1" shader0 = "shaders/simpletex_lcd/simpletex_lcd+gba-color-4k.slang" filter_linear0 = "true" wrap_mode0 = "clamp_to_border" mipmap_input0 = "false" alias0 = "" float_framebuffer0 = "false" srgb_framebuffer0 = "false" textures = "BACKGROUND" BACKGROUND = "shaders/simpletex_lcd/png/4k/textured_paper.png" BACKGROUND_linear = false parameters = "GRID_INTENSITY;GRID_WIDTH;GRID_BIAS;DARKEN_GRID;DARKEN_COLOUR" GRID_INTENSITY = "0.9" GRID_WIDTH = "0.6" GRID_BIAS = "0.65" DARKEN_GRID = "0.0" DARKEN_COLOUR = "0.4"