#reference "../Base_CRT_Presets/MBZ__1__ADV__GDV.slangp" BackgroundImage = ../../shaders/textures/HSM_Duimon_Super_Famicom_3840x2160.png HSM_VIEWPORT_VIGNETTE_OPACITY = 0 HSM_BZL_COLOR_VALUE = 30 HSM_AMBIENT_LIGHTING_OPACITY = 20 HSM_BG_FILL_MODE = 1 HSM_BG_SCALE_KEEP_ASPECT = 0 HSM_TUBE_DIFFUSE_MODE = 1 HSM_TUBE_STATIC_REFLECTION_IMAGE_ON = 1 HSM_TUBE_STATIC_REFLECTION_IMAGE_OPACITY = "20.900000" HSM_TUBE_STATIC_BLACK_LEVEL = "20.000000" HSM_TUBE_STATIC_AMBIENT_LIGHTING = "50.000000" HSM_TUBE_STATIC_SCALE = "120.000000" HSM_TUBE_STATIC_POS_X = "10.000000" HSM_TUBE_STATIC_POS_Y = "10.000000"