shaders = 7 shader0 = ../blurs/shaders/kawase/linearize.slang scale_type0 = source scale_x0 = 1.0 scale_y0 = 1.0 float_framebuffer0 = true alias0 = "Input" shader1 = shaders/average_fill/crop_and_sample_top.slang filter_linear1 = true scale_type1 = absolute scale_x1 = 512 scale_y1 = 64 float_framebuffer1 = true wrap_mode1 = mirrored_repeat alias1 = "Top" shader2 = shaders/average_fill/crop_and_sample_bottom.slang filter_linear2 = true scale_type2 = absolute scale_x2 = 512 scale_y2 = 64 float_framebuffer2 = true mipmap_input2 = true alias2 = "Bottom" shader3 = shaders/average_fill/crop_and_sample_left.slang filter_linear3 = true scale_type3 = absolute scale_x3 = 64 scale_y3 = 512 float_framebuffer3 = true mipmap_input3 = true alias3 = "Left" shader4 = shaders/average_fill/crop_and_sample_right.slang filter_linear4 = true scale_type4 = absolute scale_x4 = 64 scale_y4 = 512 float_framebuffer4 = true mipmap_input4 = true alias4 = "Right" shader5 = shaders/average_fill/compose.slang filter_linear5 = true scale_type5 = viewport scale_x5 = 1.0 scale_y5 = 1.0 float_framebuffer5 = true mipmap_input5 = true shader6 = ../blurs/shaders/kawase/delinearize.slang filter_linear6 = true scale_type6 = viewport scale_x6 = 1.0 scale_y6 = 1.0 float_framebuffer6 = true