alias0 = "" alias1 = "" alias2 = "" alias3 = "" alias4 = "" alias5 = "" alias6 = "" alias7 = "" alias8 = "" CURVE_HEIGHT = "0.800000" filter_linear0 = "false" filter_linear1 = "false" filter_linear2 = "false" filter_linear3 = "false" filter_linear4 = "false" float_framebuffer0 = "false" float_framebuffer1 = "false" float_framebuffer2 = "false" float_framebuffer3 = "false" float_framebuffer4 = "false" float_framebuffer5 = "false" float_framebuffer6 = "false" float_framebuffer7 = "false" float_framebuffer8 = "false" GIN = "2.200000" GOUT = "2.200000" I = "1.100000" JINC2_AR_STRENGTH = "0.800000" JINC2_SINC = "0.920000" JINC2_WINDOW_SINC = "0.420000" mipmap_input0 = "false" mipmap_input1 = "false" mipmap_input2 = "false" mipmap_input3 = "false" mipmap_input4 = "false" mipmap_input5 = "false" mipmap_input6 = "false" mipmap_input7 = "false" mipmap_input8 = "false" parameters = "SIGMA_R;JINC2_WINDOW_SINC;JINC2_SINC;JINC2_AR_STRENGTH;GIN;GOUT;Y;I;Q;wiggle;smear;CURVE_HEIGHT" Q = "1.100000" scale_type_x1 = "source" scale_type_x2 = "source" scale_type_x3 = "source" scale_type_y1 = "source" scale_type_y2 = "source" scale_type_y3 = "source" scale_x1 = "2.000000" scale_x2 = "1.000000" scale_x3 = "1.000000" scale_y1 = "1.000000" scale_y2 = "2.000000" scale_y3 = "1.000000" shader0 = "../../../denoisers/shaders/fast-bilateral.slang" shader1 = "../shaders/nedi-pass0.slang" shader2 = "../shaders/nedi-pass1.slang" shader3 = "../shaders/nedi-pass2.slang" shader4 = "../shaders/nedi-jinc.slang" shader5 = "../../../misc/shaders/natural-vision.slang" shader6 = "../../../vhs/shaders/vhs.slang" shader7 = "../../../sharpen/shaders/adaptive-sharpen.slang" shader8 = "../../../sharpen/shaders/adaptive-sharpen.slang" shaders = "9" SIGMA_R = "0.400000" smear = "0.500000" srgb_framebuffer0 = "false" srgb_framebuffer1 = "false" srgb_framebuffer2 = "false" srgb_framebuffer3 = "false" srgb_framebuffer4 = "false" srgb_framebuffer5 = "false" srgb_framebuffer6 = "false" srgb_framebuffer7 = "false" srgb_framebuffer8 = "false" wiggle = "0.000000" wrap_mode0 = "clamp_to_border" wrap_mode1 = "clamp_to_border" wrap_mode2 = "clamp_to_border" wrap_mode3 = "clamp_to_border" wrap_mode4 = "clamp_to_border" wrap_mode5 = "clamp_to_border" wrap_mode6 = "clamp_to_border" wrap_mode7 = "clamp_to_border" wrap_mode8 = "clamp_to_border" Y = "1.100000"