shaders = "1" shader0 = "shaders/simpletex_lcd/simpletex_lcd.slang" filter_linear0 = "true" wrap_mode0 = "clamp_to_border" mipmap_input0 = "false" alias0 = "" float_framebuffer0 = "false" srgb_framebuffer0 = "false" scale_type0 = viewport textures = "BACKGROUND" BACKGROUND = "shaders/simpletex_lcd/png/2k/textured_paper.png" BACKGROUND_linear = false parameters = "GRID_INTENSITY;GRID_WIDTH;GRID_BIAS;DARKEN_GRID;DARKEN_COLOUR;BACKGROUND_INTENSITY" GRID_INTENSITY = "0.65" GRID_WIDTH = "0.65" GRID_BIAS = "0.6" DARKEN_GRID = "0.0" DARKEN_COLOUR = "0.05" BACKGROUND_INTENSITY = "1.0"