shaders = 2 shader0 = "shaders/2xBR-multipass/2xbr-lv1-c-pass0.slang" filter_linear0 = false scale_type_0 = source shader1 = "shaders/2xBR-multipass/2xbr-lv1-c-pass1.slang" filter_linear1 = false scale_type_1 = source