# This shader requires 16:9 aspect ratio # and integer scaling OFF shaders = 3 shader0 = ../stock.slang alias0 = ds_hybrid_view_refpass shader1 = ../edge-smoothing/sabr/shaders/sabr-v3.0.slang filter_linear1 = false scale_type1 = source scale1 = 2.0 alias1 = Ref shader2 = shaders/ds-hybrid-view.slang filter_linear2 = true scale_type0 = viewport