shaders = 3
shader0 = linearize.slang
shader1 = cubic.slang
shader2 = scanline.slang

filter_linear0 = false 
scale_type0 = source
scale0 = 1.0
srgb_framebuffer0 = true

filter_linear1 = false 
scale_type_x1 = viewport
scale_x1 = 1.0
scale_type_y1 = source
scale_y1 = 1.0
srgb_framebuffer1 = true

filter_linear2 = false