shaders = "1" shader0 = shaders/crt-potato/shader-files/ultra_potato.slang filter_linear0 = "false" wrap_mode0 = "clamp_to_border" mipmap_input0 = "false" alias0 = "PASS0" float_framebuffer0 = "false" srgb_framebuffer0 = "false" scale_type_x0 = "viewport" scale_x0 = "1.000000" scale_type_y0 = "viewport" scale_y0 = "1.000000" textures = "MASK" MASK = shaders/crt-potato/resources/mask1.png MASK_wrap_mode = "clamp_to_border" MASK_linear = "true" MASK_mipmap = "false"