shaders = 2 shader0 = ../reshade/shaders/LUT/LUT.slang shader1 = shaders/film_noise.slang scale_type1 = viewport textures = "SamplerLUT;noise1; SamplerLUT = ../reshade/shaders/LUT/cmyk-16.png noise1 = resources/film_noise1.png SamplerLUT_linear = true noise1_linear = true