shaders = 2 shader0 = "shaders/xbr-lv3-multipass/xbr-lv3-pass0.slang" filter_linear0 = false scale_type0 = source shader1 = "shaders/xbr-lv3-multipass/xbr-lv3-pass1.slang" filter_linear1 = false scale_type1 = source