#reference "../Base_CRT_Presets_DREZ/MBZ__0__SMOOTH-ADV__GDV__DREZ-480p.slangp" BackgroundImage = ../../shaders/textures/HSM_Duimon_Super_Famicom_3840x2160.png HSM_FLIP_VIEWPORT_VERTICAL = "1.000000" HSM_ASPECT_RATIO_MODE = 2 # HSM_CROP_MODE = "1.000000" # HSM_CROP_PERCENT_TOP = "7.0800000" # HSM_CROP_PERCENT_BOTTOM = "5.620000" # HSM_CROP_PERCENT_LEFT = "2.180000" # HSM_CROP_PERCENT_RIGHT = "2.700000" HSM_CORE_RES_SAMPLING_MULT_SCANLINE_DIR = "200.000000" HSM_CORE_RES_SAMPLING_MULT_OPPOSITE_DIR = "200.000000" GTU_ON = "1.000000" signalResolution = "480.000000" HSM_SCALEFX_ON = "1.000000" GDV_INTERLACE_MODE = "2.000000" shadowMask = "2.000000" HSM_BZL_COLOR_VALUE = "30.000000" HSM_AMBIENT_LIGHTING_OPACITY = "98.000000" HSM_BG_FILL_MODE = 1