shaders = 5 shader0 = ../stock.slang alias0 = MMJ_MP_refpass shader1 = shaders/MMJ_Cel/MMJ_Cel_Shader_MP_Blur_H.slang alias1 = MMJ_BlurPass_H shader2 = shaders/MMJ_Cel/MMJ_Cel_Shader_MP_Blur_V.slang alias2 = MMJ_BlurPass_V shader3 = shaders/MMJ_Cel/MMJ_Cel_Shader_MP_Outline.slang alias3 = MMJ_OutlinePass shader4 = shaders/MMJ_Cel/MMJ_Cel_Shader_MP_Color.slang alias4 = MMJ_ColorPass