shaders = "5" shader0 = ../shaders/support/stock.slang scale_type0 = source scale0 = 1.0 alias0 = XbrSource shader1 = ../shaders/xbr-lv3-multipass/xbr-lv3-pass0.slang scale_type1 = "source" scale1 = "1.000000" shader2 = ../shaders/xbr-lv3-multipass/xbr-lv3-pass1.slang scale_type2 = "source" scale2 = "3.000000" shader3 = ../shaders/support/b-spline-x.slang filter_linear3 = false scale_type_x3 = viewport scale_type_y3 = source scale3 = 1.0 shader4 = ../shaders/support/b-spline-y.slang filter_linear4 = false scale_type4 = viewport scale4 = 1.0 filter_linear0 = "false" filter_linear1 = "false" filter_linear2 = "false"