shaders = 1 shader0 = shaders/crt-potato/shader-files/crt-potato.slang filter_linear0 = false scale_type0 = viewport scale0 = 1.0 alias0 = "PASS0" textures = MASK MASK = shaders/crt-potato/resources/crt-potato-thin.png MASK_linear = false MASK_wrap_mode = "repeat"