shaders = 3 shader0 = shaders/vhs_mpalko/vhs_mpalko_pass0.slang alias0 = Pass1 float_framebuffer0 = true filter_linear0 = true scale_type0 = source scale0 = 4.0 shader1 = shaders/vhs_mpalko/vhs_mpalko_pass1.slang filter_linear1 = true shader2 = shaders/rewind.slang filter_linear2 = true scale_type2 = viewport textures = "rew;play" play = resources/play.png rew = resources/rew.png