shaders = 4

shader0 = shaders/gristleVHS/HorizontalSoften.slang
scale_type0 = absolute
scale_y0 = 480
scale_x0 = 333
frame_count_mod0 = 256
filter_linear0 = true

shader1 = ../blurs/sunset_gaussian/sunset_horz.slang
scale_type1 = absolute
scale_x1 = 80
scale_y1 = 480
filter_linear1 = true

shader2 = shaders/gristleVHS/VHS.slang
scale_type2 = absolute
scale_y2 = 480
scale_x2 = 333
frame_count_mod2 = 256
filter_linear2 = true

shader3 = ../stock.slang
filter_linear3 = true