shaders = 16 shader0 = ../scalefx/shaders/old/scalefx-pass0.slang filter_linear0 = false scale_type0 = source scale0 = 1.0 alias0 = sfxp0 shader1 = ../scalefx/shaders/old/scalefx-pass1.slang filter_linear1 = false scale_type1 = source scale1 = 1.0 alias1 = sfxp1 shader2 = ../scalefx/shaders/old/scalefx-pass2.slang filter_linear2 = false scale_type2 = source scale2 = 1.0 alias2 = sfxp2 shader3 = ../scalefx/shaders/old/scalefx-pass3.slang filter_linear3 = false scale_type3 = source scale3 = 3.0 alias3 = sfxp3 shader4 = ../scalefx/shaders/old/scalefx-pass0.slang filter_linear4 = false scale_type4 = source scale4 = 1.0 alias4 = sfxp4 shader5 = ../scalefx/shaders/old/scalefx-pass1.slang filter_linear5 = false scale_type5 = source scale5 = 1.0 alias5 = sfxp5 shader6 = ../scalefx/shaders/old/scalefx-pass2.slang filter_linear6 = false scale_type6 = source scale6 = 1.0 alias6 = sfxp6 shader7 = ../scalefx/shaders/old/scalefx-pass7.slang filter_linear7 = false scale_type7 = source scale7 = 3.0 alias7 = sfxp7 shader8 = ../misc/image-adjustment.slang filter_linear8 = false scale_type8 = source scale8 = 1.0 shader9 = ../anti-aliasing/shaders/aa-shader-4.0.slang filter_linear9 = true scale_type9 = viewport scale9 = 1.0 shader10 = ../reshade/shaders/scanlines.slang filter_linear10 = false scale_type10 = source scale10 = 1.0 alias10 = scanpass shader11 = ../reshade/shaders/bloom-pass-sh1nra358.slang filter_linear11 = false scale_type11 = source scale11 = 1.0 shader12 = ../blurs/blur-gauss-h.slang filter_linear12 = true scale_type12 = source scale12 = 1.0 shader13 = ../blurs/blur-gauss-v.slang filter_linear13 = true scale_type13 = source scale13 = 1.0 shader14 = ../reshade/shaders/blur-haze-sh1nra358.slang filter_linear14 = true scale_type14 = source scale14 = 1.0 shader15 = ../reshade/shaders/vibrance-pass-sh1nra358.slang filter_linear15 = false scale_type15 = source scale15 = 1.0 parameters = "INTERNAL_RES" INTERNAL_RES = 6.0