#ifndef MONCURVE #define MONCURVE float moncurve_f( float color, float gamma, float offs) { // Forward monitor curve color = clamp(color, 0.0, 1.0); float fs = (( gamma - 1.0) / offs) * pow( offs * gamma / ( ( gamma - 1.0) * ( 1.0 + offs)), gamma); float xb = offs / ( gamma - 1.0); color = ( color > xb) ? pow( ( color + offs) / ( 1.0 + offs), gamma) : color * fs; return color; } vec3 moncurve_f_f3( vec3 color, float gamma, float offs) { color.r = moncurve_f( color.r, gamma, offs); color.g = moncurve_f( color.g, gamma, offs); color.b = moncurve_f( color.b, gamma, offs); return color.rgb; } float moncurve_r( float color, float gamma, float offs) { // Reverse monitor curve color = clamp(color, 0.0, 1.0); float yb = pow( offs * gamma / ( ( gamma - 1.0) * ( 1.0 + offs)), gamma); float rs = pow( ( gamma - 1.0) / offs, gamma - 1.0) * pow( ( 1.0 + offs) / gamma, gamma); color = ( color > yb) ? ( 1.0 + offs) * pow( color, 1.0 / gamma) - offs : color * rs; return color; } vec3 moncurve_r_f3( vec3 color, float gamma, float offs) { color.r = moncurve_r( color.r, gamma, offs); color.g = moncurve_r( color.g, gamma, offs); color.b = moncurve_r( color.b, gamma, offs); return color.rgb; } #endif