shaders = 3 shader0 = linearize.slang shader1 = cubic.slang shader2 = scanline.slang filter_linear0 = false scale_type0 = source scale0 = 1.0 srgb_framebuffer0 = true filter_linear1 = false scale_type_x1 = viewport scale_x1 = 1.0 scale_type_y1 = source scale_y1 = 1.0 srgb_framebuffer1 = true filter_linear2 = false