shaders = 2 shader0 = ../motionblur/shaders/feedback.slang filter_linear0 = true shader1 = shaders/ambient-glow.slang filter_linear1 = true mipmap_input1 = true scale_type1 = viewport parameters = "mixfactor;aspect_x;integer_scale;OS_MASK_TOP;OS_MASK_BOTTOM" mixfactor = 0.95