shaders = "2" shader0 = "../shaders/lcd-cgwg/lcd-grid.slang" filter_linear0 = "false" wrap_mode0 = "clamp_to_border" scale_type0 = "source" scale0 = "4.0" shader1 = "shader-files/border-auto-scale.slang" filter_linear1 = "true" wrap_mode1 = "clamp_to_border" textures = "BORDER" BORDER = "resources/color-border-square-4x.png" BORDER_linear = "true" BORDER_wrap_mode = "clamp_to_border" BORDER_mipmap = "false"