shaders = "5" feedback_pass = "0" shader0 = "../misc/shaders/simple_color_controls.slang" wrap_mode0 = "clamp_to_border" mipmap_input0 = "false" alias0 = "" float_framebuffer0 = "false" srgb_framebuffer0 = "false" scale_type_x0 = "source" scale_x0 = "1.000000" scale_type_y0 = "source" scale_y0 = "1.000000" shader1 = "../windowed/shaders/lanczos3-x.slang" filter_linear1 = "false" wrap_mode1 = "clamp_to_edge" mipmap_input1 = "false" alias1 = "" float_framebuffer1 = "false" srgb_framebuffer1 = "false" scale_type_x1 = "viewport" scale_x1 = "1.000000" scale_type_y1 = "source" scale_y1 = "1.000000" shader2 = "../windowed/shaders/lanczos3-y.slang" filter_linear2 = "false" wrap_mode2 = "clamp_to_edge" mipmap_input2 = "false" alias2 = "" float_framebuffer2 = "false" srgb_framebuffer2 = "false" shader3 = "../scanlines/shaders/ossc.slang" wrap_mode3 = "clamp_to_border" mipmap_input3 = "false" alias3 = "" float_framebuffer3 = "false" srgb_framebuffer3 = "false" scale_type_x3 = "viewport" scale_x3 = "1.000000" scale_type_y3 = "viewport" scale_y3 = "1.000000" shader4 = "../crt/shaders/slotmask.slang" wrap_mode4 = "clamp_to_border" mipmap_input4 = "false" alias4 = "" float_framebuffer4 = "false" srgb_framebuffer4 = "false" SAT = "1.10000" BRIGHTNESS = "1.050000" contrast = "1.040000" BLACK = "0.010000" postbr = "1.150000" gamma_out_red = "2.400000" gamma_out_blue = "2.500000"