shaders = "1" shader0 = "shaders/gizmo-blur.slang" filter_linear0 = "true" scale_type0 = viewport parameters = "HORIZONTAL_BLUR;VERTICAL_BLUR;BLUR_OFFSET;SUBPIXEL_SCALING;BGR_LCD_PATTERN;COLOUR_BLEEDING" HORIZONTAL_BLUR = "1.0" VERTICAL_BLUR = "0.0" BLUR_OFFSET = "0.65" SUBPIXEL_SCALING = "1.0" BGR_LCD_PATTERN = "0.0" COLOUR_BLEEDING = "0.2"