shaders = 18 shader0 = shaders/guest/advanced/stock.slang filter_linear0 = false scale_type0 = source scale0 = 1.0 shader1 = shaders/guest/advanced/stock.slang filter_linear1 = false scale_type1 = source scale1 = 1.0 alias1 = StockPass shader2 = shaders/guest/advanced/afterglow0.slang filter_linear2 = true scale_type2 = source scale2 = 1.0 alias2 = AfterglowPass shader3 = shaders/guest/advanced/pre-shaders-afterglow.slang filter_linear3 = true scale_type3 = source scale3 = 1.0 alias3 = PrePass0 textures = "SamplerLUT1;SamplerLUT2;SamplerLUT3;SamplerLUT4" SamplerLUT1 = shaders/guest/advanced/lut/trinitron-lut.png SamplerLUT1_linear = true SamplerLUT2 = shaders/guest/advanced/lut/inv-trinitron-lut.png SamplerLUT2_linear = true SamplerLUT3 = shaders/guest/advanced/lut/nec-lut.png SamplerLUT3_linear = true SamplerLUT4 = shaders/guest/advanced/lut/ntsc-lut.png SamplerLUT4_linear = true # custom ntsc shaders shader4 = shaders/guest/advanced/ntsc/ntsc-pass1.slang shader5 = shaders/guest/advanced/ntsc/ntsc-pass2.slang alias4 = NPass1 filter_linear4 = false filter_linear5 = true scale_type_x4 = source scale_type_y4 = source scale_x4 = 4.0 scale_y4 = 1.0 float_framebuffer4 = true float_framebuffer5 = true scale_type5 = source scale_x5 = 0.5 scale_y5 = 1.0 shader6 = shaders/guest/advanced/ntsc/ntsc-pass3.slang filter_linear6 = true scale_type6 = source scale_x6 = 1.0 scale_y6 = 1.0 shader7 = shaders/guest/advanced/custom-fast-sharpen.slang filter_linear7 = true scale_type7 = source scale_x7 = 1.0 scale_y7 = 1.0 alias7 = NtscPass shader8 = shaders/guest/advanced/stock.slang filter_linear8 = true scale_type8 = source scale_x8 = 1.0 scale_y8 = 1.0 alias8 = PrePass mipmap_input8 = true shader9 = shaders/guest/advanced/avg-lum-ntsc.slang filter_linear9 = true scale_type9 = source scale9 = 1.0 mipmap_input9 = true alias9 = AvgLumPass shader10 = shaders/guest/advanced/linearize-ntsc.slang filter_linear10 = true scale_type10 = source scale10 = 1.0 alias10 = LinearizePass float_framebuffer10 = true shader11 = shaders/guest/advanced/crt-guest-advanced-ntsc-pass1.slang filter_linear11 = true scale_type_x11 = viewport scale_x11 = 1.0 scale_type_y11 = source scale_y11 = 1.0 float_framebuffer11 = true alias11 = Pass1 shader12 = shaders/guest/advanced/gaussian_horizontal.slang filter_linear12 = true scale_type_x12 = absolute scale_x12 = 800.0 scale_type_y12 = source scale_y12 = 1.0 float_framebuffer12 = true shader13 = shaders/guest/advanced/gaussian_vertical.slang filter_linear13 = true scale_type_x13 = absolute scale_x13 = 800.0 scale_type_y13 = absolute scale_y13 = 600.0 float_framebuffer13 = true alias13 = GlowPass shader14 = shaders/guest/advanced/bloom_horizontal.slang filter_linear14 = true scale_type_x14 = absolute scale_x14 = 800.0 scale_type_y14 = absolute scale_y14 = 600.0 float_framebuffer14 = true shader15 = shaders/guest/advanced/bloom_vertical.slang filter_linear15 = true scale_type_x15 = absolute scale_x15 = 800.0 scale_type_y15 = absolute scale_y15 = 600.0 float_framebuffer15 = true alias15 = BloomPass shader16 = shaders/guest/advanced/crt-guest-advanced-ntsc-pass2.slang filter_linear16 = true float_framebuffer16 = true scale_type16 = viewport scale_x16 = 1.0 scale_y16 = 1.0 shader17 = shaders/guest/advanced/deconvergence-ntsc.slang filter_linear17 = true scale_type17 = viewport scale_x17 = 1.0 scale_y17 = 1.0