shaders = 5 shader0 = shaders/crtsim/composite.slang filter_linear0 = false shader1 = shaders/crtsim/screen.slang alias1 = CRTPASS shader2 = shaders/crtsim/post-downsample.slang filter_linear2 = true shader3 = shaders/crtsim/post-upsample.slang filter_linear3 = true shader4 = shaders/crtsim/present.slang filter_linear4 = true scale_type4 = viewport textures = "NTSCArtifactSampler;shadowMaskSampler" NTSCArtifactSampler = "shaders/crtsim/artifacts.png" NTSCArtifactSampler_linear = true shadowMaskSampler = "shaders/crtsim/mask.png" shadowMaskSampler_linear = true