shaders = 3

shader0 = shaders/xbr-lv3.slang
filter_linear0 = false
scale_type0 = "source"
scale0 = "3.000000"

shader1 = shaders/xbr-lv3.slang
filter_linear1 = false
scale_type1 = "source"
scale1 = "3.000000"


shader2 = "shaders/support/b-spline.slang"
filter_linear2 = false

parameters = "XBR_BLENDING"

XBR_BLENDING = "0.0"