#reference "../Base_CRT_Presets/MBZ__2__ADV-GLASS__GDV.slangp" BackgroundImage = ../../shaders/textures/Placeholder_Transparent_16x16.png BackgroundVertImage = ../../shaders/textures/Placeholder_Transparent_16x16.png NightLightingImage = ../../shaders/textures/Placeholder_Transparent_16x16.png FrameTextureImage = ../../shaders/textures/Placeholder_Transparent_16x16.png // Parameters HSM_BZL_WIDTH = "350.000000" HSM_BZL_HEIGHT = "200.000000" HSM_BG_OPACITY = "0.000000" HSM_TUBE_BLACK_EDGE_SHARPNESS = "70.0000" HSM_TUBE_BLACK_EDGE_THICKNESS = 100 HSM_GLASS_BORDER_ON = "0.000000" HSM_BZL_INNER_EDGE_THICKNESS = 110 HSM_BZL_INNER_EDGE_SHARPNESS = 95 HSM_BZL_INNER_CORNER_RADIUS_SCALE = "60.000000" HSM_BZL_INNER_EDGE_SHADOW = "70.000000" HSM_REFLECT_FRAME_INNER_EDGE_AMOUNT = 0 HSM_REFLECT_GLOBAL_AMOUNT = "40.00000" HSM_REFLECT_GLOBAL_GAMMA_ADJUST = "1.200000" HSM_REFLECT_BEZEL_INNER_EDGE_AMOUNT = "130.0000" HSM_REFLECT_BEZEL_INNER_EDGE_FULLSCREEN_GLOW = "40.0000" HSM_REFLECT_FULLSCREEN_GLOW = "75.000000" HSM_REFLECT_FULLSCREEN_GLOW_GAMMA = "3.00000" HSM_REFLECT_FADE_AMOUNT = "100.0000" HSM_REFLECT_RADIAL_FADE_WIDTH = "100.000000" HSM_REFLECT_RADIAL_FADE_HEIGHT = "100.000000" HSM_REFLECT_LATERAL_OUTER_FADE_POSITION = "-18.000000" HSM_REFLECT_LATERAL_OUTER_FADE_DISTANCE = "30.000000" HSM_REFLECT_CORNER_FADE = "10.000000" HSM_REFLECT_BLUR_MIN = "0.0000" HSM_REFLECT_BLUR_MAX = "40.000000" HSM_REFLECT_BLUR_FALLOFF_DISTANCE = "500.000000" HSM_REFLECT_NOISE_AMOUNT = "50.000000" HSM_REFLECT_NOISE_SAMPLES = "1.000000" HSM_REFLECT_NOISE_SAMPLE_DISTANCE = "100.0000" HSM_SCREEN_VIGNETTE_STRENGTH = "40.000000" HSM_SCREEN_VIGNETTE_POWER = "26.000000" HSM_SCREEN_VIGNETTE_IN_REFLECTION = "100.000000" g_vignette = "0.0"