shaders = 9 shader0 = ../stock.slang scale_type0 = source alias0 = Reference shader1 = kawase/linearize.slang srgb_framebuffer1 = true scale_type1 = source shader2 = kawase/kawase0.slang filter_linear2 = true srgb_framebuffer2 = true scale_type2 = source wrap_mode2 = mirrored_repeat shader3 = kawase/kawase1.slang filter_linear3 = true srgb_framebuffer3 = true scale_type3 = source wrap_mode3 = mirrored_repeat shader4 = kawase/kawase1.slang filter_linear4 = true srgb_framebuffer4 = true scale_type4 = source wrap_mode4 = mirrored_repeat shader5 = kawase/kawase2.slang filter_linear5 = true srgb_framebuffer5 = true scale_type5 = source wrap_mode5 = mirrored_repeat shader6 = kawase/kawase3.slang filter_linear6 = true srgb_framebuffer6 = true scale_type6 = source wrap_mode6 = mirrored_repeat shader7 = kawase/delinearize.slang filter_linear7 = true shader8 = kawase/screen_combine.slang