shaders = 3 shader0 = ../stock.slang filter_linear0 = false scale_type0 = source scale_x0 = 2.0 scale_y0 = 2.0 shader1 = shaders/4xsoftSdB.slang filter_linear1 = false scale_type1 = source scale_x1 = 2.0 scale_y1 = 2.0 shader2 = ../stock.slang filter_linear2 = true scale_type2 = source