shaders = 4 shader0 = shaders/ntsc-pass1-composite-3phase.slang shader1 = shaders/ntsc-pass2-3phase.slang shader2 = shaders/ntsc-gauss-pass.slang shader3 = shaders/ntsc-stock.slang filter_linear0 = false filter_linear1 = false filter_linear2 = false filter_linear3 = true scale_type_x0 = absolute scale_type_y0 = source scale_x0 = 1024 scale_y0 = 1.0 frame_count_mod0 = 2 float_framebuffer0 = true scale_type1 = source scale_x1 = 0.5 scale_y1 = 1.0 scale_type_x2 = source scale_type_y2 = viewport scale2 = 1.0