shaders = 4 shader0 = shaders/nnedi3-nns16-win8x4-pass1-rgb.slang filter_linear0 = false scale_type0 = source scale_x0 = 1.0 scale_y0 = 2.0 shader1 = shaders/nnedi3-nns16-win8x4-pass2-rgb.slang filter_linear1 = false scale_type1 = source scale_x1 = 2.0 scale_y1 = 1.0 shader2 = shaders/jinc2-cshift-rgb.slang filter_linear2 = false scale_type2 = source scale_x2 = 1.0 scale_y2 = 1.0 shader3 = ../../interpolation/shaders/jinc2.slang filter_linear3 = false scale_type3 = viewport