// This shader requires 16:9 aspect ratio // and integer scaling OFF shaders = 7 shader0 = ../stock.slang alias0 = refpass filter_linear0 = "false" shader1 = ../scalefx/shaders/scalefx-pass0.slang filter_linear1 = false scale_type1 = source scale1 = 1.0 float_framebuffer1 = true alias1 = scalefx_pass0 shader2 = ../scalefx/shaders/scalefx-pass1.slang filter_linear2 = false scale_type2 = source scale2 = 1.0 float_framebuffer2 = true shader3 = ../scalefx/shaders/scalefx-pass2.slang filter_linear3 = false scale_type3 = source scale3 = 1.0 shader4 = ../scalefx/shaders/scalefx-pass3.slang filter_linear4 = false scale_type4 = source scale4 = 1.0 shader5 = ../scalefx/shaders/scalefx-pass4.slang filter_linear5 = false scale_type5 = source scale5 = 3.0 alias5 = Ref shader6 = shaders/ds-hybrid-view.slang filter_linear6 = true