slang-shaders/edge-smoothing/xbr/other presets/xbr-lv3-9x-standalone.slangp
fishcu 259ff81f4b
Repo reorg: edge smoothing, interpolation, and pixel art scaling (#469)
* Move initial batch of shaders and presets to smoothing subdirectory

* Rename smoothing to edge enhancement

* Move cubic and windowed into interpolation

* Fix some presets

* Fix rest of presets

* Rename edge-enhancement to edge-smoothing

* Move pixel art scalers into separate directory separate from 'interpolation'

* Flatten interpolation/cubic into interpolation/
2023-08-12 18:09:28 -05:00

28 lines
527 B
Plaintext

shaders = 4
shader0 = ../shaders/xbr-lv3-standalone.slang
filter_linear0 = false
scale_type0 = "source"
scale0 = "3.000000"
shader1 = ../shaders/xbr-lv3-standalone.slang
filter_linear1 = false
scale_type1 = "source"
scale1 = "3.000000"
shader2 = ../shaders/support/b-spline-x.slang
filter_linear2 = false
scale_type_x2 = viewport
scale_type_y2 = source
scale2 = 1.0
shader3 = ../shaders/support/b-spline-y.slang
filter_linear3 = false
scale_type3 = viewport
scale3 = 1.0
parameters = "XBR_BLENDING"
XBR_BLENDING = "0.0"