mirror of
https://github.com/italicsjenga/slang-shaders.git
synced 2024-11-22 15:51:30 +11:00
259ff81f4b
* Move initial batch of shaders and presets to smoothing subdirectory * Rename smoothing to edge enhancement * Move cubic and windowed into interpolation * Fix some presets * Fix rest of presets * Rename edge-enhancement to edge-smoothing * Move pixel art scalers into separate directory separate from 'interpolation' * Flatten interpolation/cubic into interpolation/
39 lines
925 B
Plaintext
39 lines
925 B
Plaintext
shaders = "5"
|
|
|
|
shader0 = ../shaders/support/stock.slang
|
|
scale_type0 = "source"
|
|
scale0 = 1.0
|
|
alias0 = REF
|
|
|
|
shader1 = ../shaders/xbr-mlv4-multipass/xbr-mlv4-pass1.slang
|
|
filter_linear1 = "false"
|
|
float_framebuffer1 = "false"
|
|
scale_type_x1 = "source"
|
|
scale_x1 = "1.000000"
|
|
scale_type_y1 = "source"
|
|
scale_y1 = "1.000000"
|
|
alias1 = "PASS1"
|
|
|
|
shader2 = ../shaders/xbr-mlv4-multipass/xbr-mlv4-pass2.slang
|
|
filter_linear2 = "false"
|
|
float_framebuffer2 = "false"
|
|
scale_type_x2 = "source"
|
|
scale_x2 = "1.000000"
|
|
scale_type_y2 = "source"
|
|
scale_y2 = "1.000000"
|
|
alias2 = "PASS2"
|
|
|
|
shader3 = ../shaders/xbr-mlv4-multipass/xbr-mlv4-pass3.slang
|
|
filter_linear3 = "false"
|
|
float_framebuffer3 = "false"
|
|
scale_type_x3 = "source"
|
|
scale_x3 = "2.000000"
|
|
scale_type_y3 = "source"
|
|
scale_y3 = "2.000000"
|
|
alias3 = "PASS3"
|
|
|
|
shader4 = ../shaders/xbr-mlv4-multipass/xbr-mlv4-pass4.slang
|
|
filter_linear4 = "false"
|
|
float_framebuffer4 = "false"
|
|
scale_type4 = viewport
|