slang-shaders/crt/gtu-v050.slangp
hizzlekizzle 12fdb6562f
update crt-geom-deluxe to add brightness compensation; add bright pix… (#170)
* update crt-geom-deluxe to add brightness compensation; add bright pixel counts to subpixel masks; delete extraneous preset

* forgot to update geom-deluxe preset

* fix various preset spec nits

* try to mellow out the raster bloom

Co-authored-by: hunterk <hunter_kaller@yahoo.com>
2021-03-01 15:11:53 -06:00

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shaders = 3
shader0 = shaders/gtu-v050/pass1.slang
scale_type0 = source
scale0 = 1.0
float_framebuffer0 = true
shader1 = shaders/gtu-v050/pass2.slang
scale_type_x1 = viewport
scale_x1 = 1.0
scale_type_y1 = source
scale_y1 = 1.0
filter_linear1 = true
float_framebuffer1 = true
shader2 = shaders/gtu-v050/pass3.slang
scale_type2 = viewport
scale2 = 1.0
filter_linear2 = false