mirror of
https://github.com/italicsjenga/slang-shaders.git
synced 2024-11-26 01:11:32 +11:00
e1dddbc3e0
Deleted the gb-pass#.slang files from the shader-files folder; we'll just use what's in ../gameboy/shader-files instead.
53 lines
1.3 KiB
Plaintext
53 lines
1.3 KiB
Plaintext
shaders = 6
|
|
|
|
shader0 = ../gameboy/shader-files/gb-pass0.slang
|
|
filter_linear0 = false
|
|
scale_type0 = viewport
|
|
scale0 = 1.0
|
|
alias0 = "PASS0"
|
|
|
|
shader1 = ../gameboy/shader-files/gb-pass1.slang
|
|
filter_linear1 = false
|
|
scale_type1 = source
|
|
scale1 = 1.0
|
|
alias1 = "PASS1"
|
|
|
|
shader2 = ../gameboy/shader-files/gb-pass2.slang
|
|
filter_linear2 = false
|
|
scale_type2 = source
|
|
scale2 = 1.0
|
|
alias2 = "PASS2"
|
|
|
|
shader3 = ../gameboy/shader-files/gb-pass3.slang
|
|
filter_linear3 = false
|
|
scale_type3 = source
|
|
scale3 = 1.0
|
|
alias3 = "PASS3"
|
|
|
|
shader4 = ../gameboy/shader-files/gb-pass4.slang
|
|
filter_linear4 = false
|
|
scale_type4 = source
|
|
scale4 = 1.0
|
|
alias4 = "PASS4"
|
|
|
|
shader5 = shader-files/border.slang
|
|
|
|
parameters = "border_on_top;box_scale;in_res_x;in_res_y;border_zoom_x;border_zoom_y;adjacent_texel_alpha_blending;pixel_opacity;shadow_opacity"
|
|
box_scale = "6.0"
|
|
in_res_x = "279.0"
|
|
in_res_y = "158.0"
|
|
border_zoom_x = "0.35"
|
|
border_zoom_y = "0.40"
|
|
adjacent_texel_alpha_blending = "0.38"
|
|
pixel_opacity = "0.90"
|
|
shadow_opacity = "0.90"
|
|
border_on_top = "0.0"
|
|
|
|
textures = COLOR_PALETTE;BACKGROUND;BORDER
|
|
COLOR_PALETTE = resources/pocket-palette.png
|
|
COLOR_PALETTE_linear = false
|
|
BACKGROUND = resources/pocket-background.png
|
|
BACKGROUND_linear = true
|
|
BORDER = resources/pocket-border-square-4x.png
|
|
BORDER_linear = true
|