mirror of
https://github.com/italicsjenga/slang-shaders.git
synced 2024-11-23 16:11:31 +11:00
124 lines
2.9 KiB
Plaintext
124 lines
2.9 KiB
Plaintext
shaders = 10
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shader0 = ../crt/shaders/guest/lut/lut.slang
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filter_linear0 = false
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scale_type0 = source
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scale0 = 1.0
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textures = "SamplerLUT1;SamplerLUT2;SamplerLUT3"
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SamplerLUT1 = ../crt/shaders/guest/lut/sony_trinitron1.png
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SamplerLUT1_linear = true
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SamplerLUT2 = ../crt/shaders/guest/lut/sony_trinitron2.png
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SamplerLUT2_linear = true
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SamplerLUT3 = ../crt/shaders/guest/lut/other1.png
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SamplerLUT3_linear = true
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shader1 = ../crt/shaders/guest/color-profiles.slang
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filter_linear1 = true
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scale_type1 = source
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scale1 = 1.0
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shader2 = ../crt/shaders/guest/d65-d50.slang
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filter_linear2 = true
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scale_type2 = source
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scale2 = 1.0
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alias2 = WhitePointPass
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shader3 = ../crt/shaders/guest/afterglow.slang
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filter_linear3 = true
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scale_type3 = source
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scale3 = 1.0
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alias3 = AfterglowPass
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shader4 = ../crt/shaders/guest/avg-lum.slang
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filter_linear4 = true
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scale_type4 = source
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scale4 = 1.0
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mipmap_input4 = true
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float_framebuffer4 = true
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alias4 = AvgLumPass
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shader5 = ../crt/shaders/guest/linearize.slang
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filter_linear5 = true
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scale_type5 = source
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scale5 = 1.0
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float_framebuffer5 = true
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alias5 = LinearizePass
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shader6 = ../crt/shaders/guest/blur_horiz.slang
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filter_linear6 = true
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scale_type6 = source
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scale6 = 1.0
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float_framebuffer6 = true
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shader7 = ../crt/shaders/guest/blur_vert.slang
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filter_linear7 = true
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scale_type7 = source
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scale7 = 1.0
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float_framebuffer7 = true
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alias7 = GlowPass
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shader8 = ../crt/shaders/guest/linearize_scanlines.slang
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filter_linear8 = true
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scale_type8 = source
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scale8 = 1.0
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float_framebuffer8 = true
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shader9 = ../crt/shaders/guest/crt-guest-dr-venom.slang
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filter_linear9 = true
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scale_type9 = viewport
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scale_x9 = 1.0
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scale_y9 = 1.0
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parameters = "TNTC;CP;CS;WP;wp_saturation;SW;AR;PR;AG;PG;AB;PB;sat;STH;GAMMA_INPUT;TAPSH;GLOW_FALLOFF_H;TAPSV;GLOW_FALLOFF_V;TATE;IOS;OS;BLOOM;brightboost;gsl;scanline1;scanline2;beam_min;beam_max;beam_size;h_sharp;s_sharp;h_smart;csize;bsize;warpX;warpY;glow;shadowMask;masksize;vertmask;slotmask;slotwidth;double_slot;mcut;maskDark;maskLight;CGWG;GTW;gamma_out"
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TNTC = "0.000000"
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CP = "2.000000"
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CS = "0.000000"
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WP = "0.000000"
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wp_saturation = "1.000000"
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SW = "1.000000"
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AR = "0.020000"
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PR = "0.150000"
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AG = "0.020000"
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PG = "0.150000"
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AB = "0.020000"
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PB = "0.150000"
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sat = "0.100000"
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STH = "0.700000"
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GAMMA_INPUT = "2.400000"
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TAPSH = "4.000000"
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GLOW_FALLOFF_H = "0.170000"
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TAPSV = "4.000000"
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GLOW_FALLOFF_V = "0.170000"
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TATE = "0.000000"
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IOS = "0.000000"
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OS = "1.000000"
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BLOOM = "0.000000"
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brightboost = "1.500000"
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gsl = "1.000000"
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scanline1 = "12.000000"
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scanline2 = "8.000000"
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beam_min = "1.900000"
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beam_max = "1.599999"
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beam_size = "0.650000"
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h_sharp = "5.250000"
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s_sharp = "0.050000"
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h_smart = "0.000000"
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csize = "0.000000"
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bsize = "600.000000"
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warpX = "0.000000"
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warpY = "0.000000"
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glow = "0.000000"
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shadowMask = "5.000000"
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masksize = "1.000000"
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vertmask = "0.080000"
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slotmask = "0.000000"
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slotwidth = "2.000000"
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double_slot = "1.000000"
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mcut = "0.200000"
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maskDark = "0.850000"
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maskLight = "1.500000"
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CGWG = "0.000000"
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GTW = "1.200000"
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gamma_out = "2.400000"
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