mirror of
https://github.com/italicsjenga/slang-shaders.git
synced 2024-11-25 17:01:31 +11:00
8524a42da5
* update crt-guest, add advanced * re-add some prematurely deleted GDV passes * fix ntsc res behavior * disable field-merging on 2-phase to allow MD rainbow artifacting * remove unused function
73 lines
1.7 KiB
Plaintext
73 lines
1.7 KiB
Plaintext
shaders = 9
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textures = "SamplerLUT1;SamplerLUT2;SamplerLUT3;SamplerLUT4"
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SamplerLUT1 = shaders/guest/advanced/lut/trinitron-lut.png
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SamplerLUT1_linear = true
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SamplerLUT2 = shaders/guest/advanced/lut/inv-trinitron-lut.png
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SamplerLUT2_linear = true
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SamplerLUT3 = shaders/guest/advanced/lut/nec-lut.png
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SamplerLUT3_linear = true
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SamplerLUT4 = shaders/guest/advanced/lut/ntsc-lut.png
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SamplerLUT4_linear = true
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shader0 = ../stock.slang
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filter_linear0 = false
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scale_type0 = source
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scale0 = 1.0
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shader1 = ../stock.slang
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filter_linear1 = false
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scale_type1 = source
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scale1 = 1.0
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alias1 = StockPass
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shader2 = shaders/guest/fast/pre-shaders.slang
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filter_linear2 = true
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scale_type2 = source
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scale2 = 1.0
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alias2 = PrePass
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shader3 = shaders/guest/fast/linearize.slang
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filter_linear3 = true
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scale_type3 = source
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scale3 = 1.0
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float_framebuffer3 = true
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alias3 = LinearizePass
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shader4 = shaders/guest/fast/bloom_horizontal.slang
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filter_linear4 = true
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scale_type_x4 = absolute
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scale_x4 = 800.0
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scale_type_y4 = source
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scale_y4 = 1.0
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float_framebuffer4 = true
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shader5 = shaders/guest/fast/bloom_vertical.slang
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filter_linear5 = true
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scale_type_x5 = source
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scale_x5 = 1.0
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scale_type_y5 = source
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scale_y5 = 2.0
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float_framebuffer5 = true
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alias5 = BloomPass
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shader6 = shaders/guest/fast/crt-guest-advanced-pass1.slang
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filter_linear6 = true
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scale_type_x6 = viewport
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scale_x6 = 1.0
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scale_type_y6 = source
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scale_y6 = 0.5
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float_framebuffer6 = true
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shader7 = shaders/guest/fast/crt-guest-advanced-pass2.slang
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filter_linear7 = true
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scale_type7 = viewport
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scale_x7 = 1.0
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scale_y7 = 1.0
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shader8 = shaders/guest/fast/deconvergence-f.slang
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filter_linear8 = true
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scale_type8 = viewport
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scale_x8 = 1.0
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scale_y8 = 1.0
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